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Twin Striker
TwinStrikerRender
Weapon(s) Used Dual Axes
Properties Melee DPS

Twin Strikers are skilled fighters who wield two battle axes which appear to dance as they devastatingly cleave through their enemies. Twin Strikers finesse their foes with their agile physique and outrageous strength. Through intense training they have manipulated the elements to hone the dynamic of their attacks. In action they can flip the tides of a heated battle by shifting between tank and fighter roles at will.

Twin Striker uses the fire element.



File:TwinStrikerScreen1.jpg

Playstyle[]

These warriors utilize their own style of close combat diving in and out of fights to unleash their chaotic fury up close with their whirling annihalating battle axes, only to roll away a second later and repeat the process with sheer bloodthirsty fearocity,

Twin Strikers offer a very interesting playstyle within Blue Protocol as they possess two purposes, Their battle trained physical physique also allows them to resist fatal blows and regenerate their lifeline through the blood spilt from enemies, this means as long as damage is being dealt you will stay alive with your lifesteal ability . With their skills which attract "agro" and lifesteal it allows them to act as a perfect "tank", this makes Twin Strikers the master of utility and a great addition to any party instance.

Twin Strikers are also wild front liners, crushing and shattering through anything they dont like in a beautiful display of berserker fury. They rely on a combo gauge which increases damage up to 30% which accummalates by a certain % with every successful hit on a foe. However with every hit taken the combo gauge drops.

This means Twin Strikers can be a dps and tank simultaneously, dodging in and out of attacks and surviving hits taken accidentally, this classifies Twin Strikers with a high difficultly learning curve with extremely high skillcap with plenty of room for expert play.

Lore[]

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Skills[]

TS Basic Down

Backward Variation of Beast Swing

Regular Skills[]

Beast Swing ビーストスイング

Basic attack with 4 variations.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3:

Basic Input 移動キー入力なし

TS Axe Tornado

Axe Tornado

Forward Variation 移動・前キー入力

Sideways Variation 移動・横キー入力

Backward Variation 移動・後キー入力

Axe Tornado アクストルネード


Tactical Skills I[]

TS Brutal Blow

Brutal Blow

Brutal Blow ブルータルブロウ (10 sec cooldown)

Hits enemies in front of you with a large slash attack.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A (Absorber): Recover a portion of damage dealt as HP

Ability B ():


Crimson Blow クリムゾンブロウ (8 sec cooldown)

A flame-imbued spin attack. Can hit up to 3 times.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A (Rush Up): Increases the amount of combo gauge you gain from this skill

Ability B (Trance): Increases the elemental debuff stack(?)


Tactical Skills II[]

TS Fall Impact

Fall Impact

Fall Impact フォールインパクト (6 sec cooldown)

Leap into the air for a jump attack, causing a shock wave when landing

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A ():

Ability B ():

Lava Impact being used 3 times

Lava Impact being used 3 times


Lava Impact ラーヴァインパクト (6 sec cooldown)

Perform a fire-elemental jump attack, leaving the floor in flames that do fire damage over time. Can be used up to three times.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A ():

Ability B ():


Tactical Skills III[]

Storm Rush ストームラッシュ (15 sec cooldown)

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A (Violation): Increases the damage of the ground slam hit(?)

Ability B (Combo Accel): Increases the amount of combo gauge you gain from Storm Rush


TS Burning Rush Lv2

Burning Rush at level 2. Level 3 has adds more hits.

Burning Rush バーニングラッシュ (12 sec cooldown)

Can be held to lengthen the combo (3 lengths).

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A ():

Ability B ():

Tactical Skills IV[]

Warcry ウォークライ (26 sec cooldown)

For a limited time, gain Super Armor status (you won't get knocked back when hit).

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A (Berserk): Warcry will affect nearby party members

Ability B (Indomitable Will): Recover HP when the skill is used


TS Blood Axe

Blood Axe animation

Blood Axe ブラッドアクス (26 sec cooldown)

For a limited time, you are able to absorb HP (some of the damage you inflict will be recovered as HP).

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A (Inspire): Blood Axe will heal nearby party members

Ability B (Selfish): Increases the amount of HP you recover when dealing damage


Ultimate Skill[]

TS Vortex Impact

Vortex Impact (ultimate skill)

Vortex Impact ヴォルテクスインパクト 

Passive Skills[]


Media[]

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