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Blade Warden
AegisFighterRender
Weapon(s) Used 1H Sword, Shield
Properties Melee Tank

Summary[]

A melee knight class that has powerful crowd control and tanking abilities. It can block incoming attacks with it's shield, consuming the shield gauge. If the shield gauge reaches zero then all shield-utilizing skills will be temporarily disabled.

Lore[]

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Skills[]

Regular Skills[]

Break Slash

Basic attack with 4 variations.

  • Skill Tier 1: Alternate to a spin attack by pressing A sideways directional key during the 4th attack.
  • Skill Tier 2: Alternate to a Light Elemental attack by pressing the forward directional key during the 3rd attack.
  • Skill Tier 3: Alternate to a DEF UP self buff by pressing the backwards directional key during the 2nd attack.

Basic Input

Forward Variation

Sideways Variation

Backward Variation

Shield Guard / Counter Attack

  • Skill Tier 1: Holding normal attack while guarding will prepare your sword, and being attacked in this state will initiate a counter attack.
  • Skill Tier 2: Increases the shield gauge's rate of recovery.
  • Skill Tier 3: Increases the maximum limit of the shield gauge.

Tactical Skills I[]

Shield Charge (12 sec cooldown)

Charge forward with your shield and stun enemies. Charging the skill to Level 2 and Level 3 will chain additional combo attacks.

  • Skill Tier 1: Rush forward with your shield stunning all enemies that are hit. Can't be used during Guard Break.
  • Skill Tier 2: Adds the ability to chain attack after the rush.
  • Skill Tier 3: Adds the ability to chain up to 2 attacks. Unlocks Abilities A and B.

Ability A (Pursuit): Increase DMG of the downward attack.

Ability B (Iron Wall): Temporarily increases your DEF.


Sunrise Charge (12 sec cooldown)

Rush forward with your shield. A holy damage explosion will occur from your shield when you hit an enemy. Charging to Level 2 will chain a second hit; Level 3 will add a third hit and Holy Debuff enemies.

  • Skill Tier 1: Rush forward with your shield, successful attacks will unleash small Light Elemental Explosions. Can't be used during Guard Break.
  • Skill Tier 2: Adds the ability to chain attack after the rush. After the attack, a medium-sized Light Elemental Explosion will occur.
  • Skill Tier 3: Adds the ability to chain up to 2 attacks. After the attack, a large-sized Light Elemental Explosion will occur. Unlocks Abilities A and B.

Ability A (Deep Cuts): Increases DMG against enemies with Elemental Status ailments.

Ability B (Sunlight): Increases the rate of elemental charge accumulation.


Tactical Skills II[]

Blow Beat (10 sec cooldown)

Slam your sword into the ground, inflicting damage to and provoking enemies within radius for 15 sec. Charging to Level 2 will increase range and interrupt enemy attacks; Level 3 will pull enemies to you.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A ():

Ability B ():

Celestial Pillar (? sec cooldown)

Summon a pillar of light on yourself which continuously deals holy damage to enemies in range. Can be charged up to Level 3.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A ():

Ability B ():


Tactical Skills III[]

Divide Slash (? sec cooldown)

Unleash a slash attack in front of you that penetrates enemies.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A ():

Ability B ():

Crescent Light (12 sec cooldown)

*Perform crescent shaped slashes that inflict holy damage. Charging to Level 2 will result in 2 slashes instead of 1.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A ():

Ability B ():

Tactical Skills IV[]

Fortress (25 sec cooldown)

*Replenishes your shield gauge and provides a defense increase buff.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A (): Increases the damage of Counter Attack while Fortress is active

Ability B ():

Regeneration

For a limited time, continuously regenerate HP.

  • Skill Tier 1:
  • Skill Tier 2:
  • Skill Tier 3: Unlocks Abilities A and B.

Ability A ():

Ability B ():


Ultimate Skill[]

Judgement Shield


(*) = Unofficial skill description

Media[]

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Useful Links[]

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