Aegis Fighter

Summary
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Lore
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Regular Skills
 Break Slash 

Basic attack with 4 variations.


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3:

Basic Input

Forward Variation

Sideways Variation

Backward Variation

 Shield Guard / Counter Attack 

Tactical Skills I
Shield Charge (12 sec cooldown)

''Charge forward with your shield and stun enemies. Charging the skill to Level 2 and Level 3 will chain additional combo attacks.''


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3: Unlocks Abilities A and B.

Ability A :

Ability B (Iron Wall): For a limited time, increase your defense

Sunrise Charge (12 sec cooldown)

''Rush forward with your shield. A holy damage explosion will occur from your shield when you hit an enemy. Charging to Level 2 will chain a second hit; Level 3 will add a third hit and Holy Debuff enemies.''


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3: Unlocks Abilities A and B.

Ability A :

Ability B :

Tactical Skills II
 Blow Beat  (10 sec cooldown)

Slam your sword into the ground, inflicting damage to and provoking enemies within radius for 15 sec. Charging to Level 2 will increase range and interrupt enemy attacks; Level 3 will pull enemies to you.


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3: Unlocks Abilities A and B.

Ability A :

Ability B :

 Celestial Pillar  (? sec cooldown)

''Summon a pillar of light on yourself which continuously deals holy damage to enemies in range. Can be charged up to Level 3.''


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3: Unlocks Abilities A and B.

Ability A :

Ability B :

Tactical Skills III
 Divide Slash  (? sec cooldown)

Unleash a slash attack in front of you that penetrates enemies.


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3: Unlocks Abilities A and B.

Ability A :

Ability B :

 Crescent Light  (12 sec cooldown)

''*Perform crescent shaped slashes that inflict holy damage. Charging to Level 2 will result in 2 slashes instead of 1.''


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3: Unlocks Abilities A and B.

Ability A :

Ability B :

Tactical Skills IV
 Fortress  (25 sec cooldown)

*Replenishes your shield gauge and provides a defense increase buff.


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3: Unlocks Abilities A and B.

Ability A : Increases the damage of Counter Attack while Fortress is active

Ability B :

 Regeneration 

For a limited time, continuously regenerate HP.


 * Skill Tier 1:
 * Skill Tier 2:
 * Skill Tier 3: Unlocks Abilities A and B.

Ability A :

Ability B :

Ultimate Skill
 Judgement Shield 

(*) = Unofficial skill description

Media
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